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-
- #import <misckit/MiscSwapView.h>
- #import "WoodInspectorManager.h"
-
- #import "AttributesInspector.h"
- #import "StyleInspector.h"
- #import "TreeInspector.h"
-
- @implementation WoodInspectorManager
-
- - addDefaultInspectors
- {
- [super addDefaultInspectors];
- [[AttributesInspector new] setManager:self];
- [[StyleInspector new] setManager:self];
- [[TreeInspector new] setManager:self];
- return self;
- }
-
- - loadNibSection
- {
- [super loadNibSection];
- [window setBecomeKeyOnlyIfNeeded:YES];
- return self;
- }
-
- - makeKeyAndOrderFront:sender
- {
- if( [window isVisible] )
- [window orderFront:sender];
- else
- {
- [self updateInspectors];
- [swapView swapContentView:matrix];
- }
- return self;
- }
-
- - viewDidSwap:sender
- {
- if( ![window isVisible] )
- [window orderFront:self];
-
- return self;
- }
-
- - inspect:anObject
- {
- selection = anObject;
- if( selection == nil )
- selectionCount = 0;
- else selectionCount = 1;
-
- if( [window isVisible] )
- {
- [self updateInspectors];
- [swapView swapContentView:matrix];
- }
- return self;
- }
-
- - inspectList:aList
- {
- // If there is not really a List of object to inspect then lets handle it
- // as a simple inspection.
-
- if( [aList count] < 2 )
- return [self inspect:[aList objectAt:0]];
-
- // ...ok its a true list.
-
- selection = aList;
- selectionCount = [aList count];
- if( [window isVisible] )
- {
- [self updateInspectors];
- [swapView swapContentView:matrix];
- }
- return self;
- }
-
- @end
-
-